6 comments

  • buildsjets 40 minutes ago
    If the grog contained enough mercury, it would dissolve the pewter mug. Mercury also eats thru solid aluminum pretty quickly.
    • adrian_b 22 minutes ago
      True, but mercury does not dissolve the iron of the lock. For that, the sulfuric acid is necessary.

      If grog would contain both mercury and acid, they would not mix, but there will be a mercury layer at the bottom and the acid solution would stay at the top. So the mercury could dissolve the bottom of the mug, while pouring some acid from the top could dissolve the iron lock.

  • KellyCriterion 15 minutes ago
    In MI1, the only annoying part was that "wood forest path" thingy in the beginning (when being in the village), and later on the world wasnt pretty anymore when being on Le Chucks Island
  • Lucasoato 49 minutes ago
    If a tree falls in the forest and no one is around to hear it, what color is the tree?
    • biofox 47 minutes ago
      Uhh... How appropriate... you fight like a cow.
      • organsnyder 43 minutes ago
        I'm shaking! I'm shaking!
      • korijn 40 minutes ago
        I am rubber, you are glue!
  • snvzz 15 minutes ago
    This is what the so-called Frontier is all about.

    These models sure are put to good use.

  • js8 7 minutes ago
    Clearly, it only works in-game because SCUMM, the mysterious ingredient, is installed alongside the game. :-)
  • roschdal 59 minutes ago
    Monkey Island is the best adventure game.
    • baw-bag 33 minutes ago
      I agree! My friend and I have the fondest memories of that game in particular since we played it for months on the Amiga 500 at the time. Meathook was my hero. We both have this inner memory of 4k photorealistic graphics which doesn't match the reality of the 90s game.
    • lawn 2 minutes ago
      Grim Fandango is arguably in the running for the title too.
    • KellyCriterion 17 minutes ago
      I would also add Kings Quest V (and only V!),also Ultima 7, and some others in that ballpark :-)
      • JMKH42 0 minutes ago
        After first playing Ultima 7 in middle school in the 1990s, I finally finished the whole game a few months back, and was astounded by how good it is. I would love to see a modern take on it with expanded crafting mechanics. the way crafting works is amazingly fun and immersive, there is just a very limited amount of it. the same for the way NPCs actually live out their lives and work. better than most (all?) modern games.