Windows CE Dreamcast Community Edition (wince-dc)

(github.com)

46 points | by msephton 3 hours ago

3 comments

  • TazeTSchnitzel 53 minutes ago
    If you're going to throw AI at the problem, couldn't you get it to port the real Windows CE shell ?
    • tangenter 41 minutes ago
      You’ve nailed the core of the smoking gun.
      • nvr219 36 minutes ago
        I've got the shape of it.
        • danudey 27 minutes ago
          I now have the full picture.
  • russdill 1 hour ago
    "One cmake invocation goes from source to a bootable disc.gdi. No Platform Builder, no SDK install, no CD key." It's like the new emdash.
    • RobKohr 1 hour ago
      AI loves to sell the words they are saying like a QVC salesperson with a knife set.

      It doesn't just cut cans, it cuts tomatos too. You would think you have to sharpen it, but you don't.

      Not just this, but that.

      Sounds nothing like a normal succenct engineer.

      • danudey 25 minutes ago
        I had Claude do a "short, succinct summary" of two bugs I found in someone else's Python code: one was missing parentheses around subtraction (x = a - b - c instead of x = a - (b - c)) and one was `SomeException("asdf")` instead of `raise SomeException("asdf")`.

        Both explanations were a paragraph of text, each about six lines long, which I replaced with a single sentence each.

  • 486sx33 1 hour ago
    I actually love this because the entire time I owned a Dreamcast I used to look at the windows CE logo on the front and think, does it have windows CE in ROM? How can I boot it?
    • ThrowawayB7 1 minute ago
      Windows CE isn't in ROM, the binaries are loaded from GD-ROM disc for games that chose to use it. And booting it wouldn't do you much good anyway since there's no graphical or text shell. It's intended to launch straight into the game.